Reload Objects (Magic xpa 4.x)
Reloads the models, data source headers, loaded data sources and program headers.
While modifying a project, the Magic xpa Studio loads some of the objects (such as models, helps, program headers, components, and used data sources) into its memory and uses the memory copy.
For example, when you select a model for a control, it is taken from the memory copy of the Model repository and not from the source file.
When the project uses the All Files strategy, then the local source files are always the same as the memory copy.
When the project uses the Local Files strategy, the objects on the shadow folder may be different from the objects that reside on the memory (since they might have been changed by another developer).
Magic xpa will automatically synchronize these objects only when moving into Runtime mode (when running a program).
There is no synchronization during the program execution, so if the program calls to another program, there will be no synchronization at this point.
There is no automatic synchronization during development. It is up to you to synchronize these files if needed (for example, before updating a program that should use a model, which was added by another user).
The Reload Objects option synchronizes the objects.
Since version: 1.9